| Outcome | Probability | Yes Bid | Yes Ask | 24h Change | Volume | |
|---|---|---|---|---|---|---|
| ✓ Alley-oop | 0% | 0¢ | 0¢ | — | $0 | Resolved |
| ✓ Trade / Trades / Traded | 0% | 0¢ | 0¢ | — | $0 | Resolved |
| ✓ Buzzer | 0% | 0¢ | 0¢ | — | $0 | Resolved |
| ✓ MVP | 0% | 0¢ | 0¢ | — | $0 | Resolved |
| Ankle | 0% | 0¢ | 0¢ | — | $0 | Resolved |
| ✓ Injury / Injured | 0% | 0¢ | 0¢ | — | $0 | Resolved |
| ✓ Airball / Airballs / Airballed | 0% | 0¢ | 0¢ | — | $0 | Resolved |
| Triple Double | 0% | 0¢ | 0¢ | — | $0 | Resolved |
| Jordan | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Travel / Travels / Traveled | 0% | 0¢ | 0¢ | — | $0 | Resolved |
| ✓ Elbow | 0% | 0¢ | 0¢ | — | $0 | Resolved |
| ✓ Tech / Technical | 0% | 0¢ | 0¢ | — | $0 | Resolved |
| Retire / Retired / Retirement | 0% | 0¢ | 0¢ | — | $0 | Resolved |
| ✓ Crowd / Crowded | 0% | 0¢ | 0¢ | — | $0 | Resolved |
| ✓ Draft / Drafted | 0% | 0¢ | 0¢ | — | $0 | Resolved |
| ✓ Rookie | 0% | 0¢ | 0¢ | — | $0 | Resolved |
| Overtime | 0% | 0¢ | 0¢ | — | $0 | Resolved |
| Wingspan | 0% | 0¢ | 0¢ | — | $0 | Resolved |
| Legacy | 0% | 0¢ | 0¢ | — | $0 | Resolved |
| Sweep / Sweeps / Swept | 0% | 0¢ | 0¢ | — | $0 | Resolved |
| ✓ Larry O'Brien | 0% | 0¢ | 0¢ | — | $0 | Resolved |
| Kobe | 0% | 0¢ | 0¢ | — | $0 | Resolved |
| GOAT | 0% | 0¢ | 0¢ | — | $0 | Resolved |
| Event does not qualify | 0% | 0¢ | 0¢ | — | $0 | Resolved |
| Frost Bank | 0% | 0¢ | 0¢ | — | $0 | Trade → |
This market tracks specific phrases or topics mentioned by the broadcasting crew during a live Portland versus San Antonio professional basketball game. It allows participants to speculate on the narrative focus of the commentary team throughout the broadcast.
Broadcast teams often prepare storylines centered around key individual matchups, historical franchise rivalries, or current team trajectories. Factors like star player performances, recent trade rumors, or high-profile coaching adjustments significantly increase the likelihood that specific keywords will be referenced during the telecast.
The market prices reflect the collective anticipation of the narrative themes likely to emerge, based on the statistical and dramatic storylines surrounding both teams.
This market typically applies only to commentary provided during the active game broadcast window.
The market resolves based on whether the phrase is uttered at least once; multiple occurrences generally do not change the binary outcome.
Resolution is based on the official audio feed provided by the primary broadcast network airing the game.
No, the criteria strictly cover spoken words attributed to the designated broadcast talent.
The market remains tied to the official completion of the game broadcast, regardless of minor technical disruptions.