| Outcome | Probability | Yes Bid | Yes Ask | 24h Change | Volume | |
|---|---|---|---|---|---|---|
| Alley-oop | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Trade / Trades / Traded | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Buzzer | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| MVP | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Ankle | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Injury / Injured | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Airball / Airballs / Airballed | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Triple Double | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Jordan | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Travel / Travels / Traveled | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Elbow | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Tech / Technical | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Retire / Retired / Retirement | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Crowd / Crowded | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Draft / Drafted | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Rookie | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Overtime | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Wingspan | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Legacy | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Sweep / Sweeps / Swept | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Larry O'Brien | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Kobe | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| GOAT | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Event does not qualify | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Mortgage Matchup | 0% | 0¢ | 0¢ | — | $0 | Trade → |
This market tracks specific phrases, statistics, or topics mentioned by the broadcasting crew during a live Oklahoma City Thunder vs. Phoenix Suns game. It provides a way to trade on the likelihood of commentator narratives and recurring broadcast tropes.
NBA broadcasts often rely on recurring talking points related to team performance, player milestones, and historical rivalries. Given the unique styles of play between the young, tactical Thunder roster and the star-studded Suns, announcers frequently pivot to specific narratives like 'defensive intensity,' 'shooting streaks,' or 'coaching adjustments.'
Market prices reflect the collective anticipation of how frequently these specific talking points will align with the game's actual flow and key statistical benchmarks.
A mention is defined as the audible utterance of a specific phrase or topic by the official play-by-play or color commentator during the live broadcast.
No, the outcome depends entirely on the live audio commentary, regardless of whether the mentioned statistics are factually accurate or eventually corrected.
If the game goes to overtime, the duration of the broadcast increases, which generally provides more airtime for the announcers to cover various topics.
Only audio captured during the live game broadcast counts; off-air segments or pre-game/post-game shows are typically excluded unless otherwise specified.
Typically, this market focuses exclusively on the commentary provided by the primary broadcasting team during the live gameplay periods.