| Outcome | Probability | Yes Bid | Yes Ask | 24h Change | Volume | |
|---|---|---|---|---|---|---|
| Karl-Anthony Towns: 4+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Mikal Bridges: 4+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Mikal Bridges: 5+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Mikal Bridges: 1+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Mikal Bridges: 2+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Karl-Anthony Towns: 5+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| OG Anunoby: 4+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| OG Anunoby: 5+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Karl-Anthony Towns: 2+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Karl-Anthony Towns: 1+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Jalen Brunson: 4+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Jalen Brunson: 2+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Jalen Brunson: 5+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| OG Anunoby: 1+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Mikal Bridges: 3+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| OG Anunoby: 2+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Karl-Anthony Towns: 3+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Jalen Brunson: 1+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| OG Anunoby: 3+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Jalen Brunson: 3+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
This market focuses on three-point shooting outcomes in the Washington at New York basketball game and matters to traders who want to express views on perimeter scoring, team strategy, and player availability.
The event is a head-to-head NBA-style matchup played on New York’s home court; the market isolates three-point production rather than final score. Historically, modern NBA outcomes are sensitive to team three-point usage, coach tendencies, and rotation decisions, so markets like this capture those strategic and personnel signals. Because the market has multiple discrete outcomes, traders can target various thresholds or specific player-team three-point achievements.
Market prices reflect the crowd’s consensus expectation for the defined three-point outcomes and will move as news (injuries, starting lineups, announced rotations, or late scratches) and situational information (rest, travel, matchup) become available. Always check the exact contract language to know which shots or time windows count for settlement.
Each outcome corresponds to a clearly defined three-point-related event described in the contract (for example, total threes by a team, whether a specific player hits a three, or threshold-based buckets). Consult the market’s outcome descriptions to know which team(s), players, and time windows are included for settlement.
Resolution typically occurs after the official game statistics are final according to the league’s box score for that matchup; the exchange’s contract terms specify the exact timing and which official source will be used for settlement.
Primary perimeter scorers, starting guards and wings who normally take three-point attempts, and designated 'stretch' forwards or hot bench shooters will have the largest impact because their minutes and shot volume drive three-point totals.
Faster tempo increases possessions and three-point opportunities; foul trouble can reduce minutes for key shooters; blowouts or late leads often change substitution patterns and can either inflate or depress three-point attempts depending on coaching choices.
Settlement and trading actions follow the exchange’s published event and force-majeure rules: markets may be suspended, voided, or resolved according to the stated contract provisions and the league’s official determinations. Check the platform’s FAQ and the market terms for the precise handling of postponements and late player status changes.