| Outcome | Probability | Yes Bid | Yes Ask | 24h Change | Volume | |
|---|---|---|---|---|---|---|
| Bilibili Gaming | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| TEC Esports | 0% | 0¢ | 0¢ | — | $0 | Trade → |
This market determines the winner of the second map in the Valorant Champions Tour (VCT) China 2026 match between Bilibili Gaming and TEC Esports. It serves as a focused index for esports enthusiasts to quantify team performance during individual map rotations.
The VCT China league represents a highly competitive regional circuit within the global Valorant ecosystem. Bilibili Gaming and TEC Esports have historically faced off in intense domestic matchups where map-veto strategy and individual agent mastery dictate the pace of play. Success in Map 2 is often tied to momentum established in the opening map and the ability to adapt to specific map-geometry requirements.
The market prices reflect the collective anticipation of which roster holds a tactical or mechanical advantage on the specific map selected for the second rotation.
The market typically follows official VCT tournament rulings; if the map is abandoned or rescheduled to a different date, the market may be subject to settlement based on league-verified outcomes.
No, this market settles exclusively on the result of the second map played in the series, regardless of the overall series score.
The draft process determines the setting of Map 2; teams often ban maps where their opponents have statistical advantages, making the second map a strategic battlefield tailored to specific strengths.
Both rosters rely on key entry fraggers and controllers; pay attention to who dictates the tempo during site executes as these individual performances heavily influence map outcomes.
The market settles based on the team that reaches the required round threshold first or is declared the winner of the second map by official tournament officials.