| Outcome | Probability | Yes Bid | Yes Ask | 24h Change | Volume | |
|---|---|---|---|---|---|---|
| Enterprise Esports | 0% | 1¢ | 98¢ | — | $0 | Trade → |
| Team Liquid Academy | 0% | 1¢ | 98¢ | — | $0 | Trade → |
This market asks which team will win Map 3 of the VCL NORTH//EAST 2026 match between Enterprise Esports and Team Liquid Academy; Map 3 is the deciding map in a best-of-three and often reflects momentum and map-specific strengths.
VCL NORTH//EAST 2026 is a regional stage in the Valorant competitive circuit where match results affect standings and playoff qualification. Academy rosters like Team Liquid Academy typically feature developing talent and can be inconsistent, while organizations such as Enterprise Esports bring varying levels of regional experience. A Map 3 result condenses series-long adjustments, veto strategy, and individual form into a single decisive map.
Market odds represent how traders collectively price the likelihood of each team winning Map 3 and will move as new information appears (veto results, lineup confirmations, live map progress). Treat odds as a snapshot of available information, not a fixed forecast.
It resolves based on the official outcome of Map 3 as recorded by the tournament organizer and reported on the platform; the team listed as the Map 3 winner in the official match record determines the market result.
Closes is listed as TBD; the platform will publish the official market close time—commonly this is at or shortly before the match or the map start—so monitor the KALSHI market page for the definitive close timestamp.
A $0 trading volume indicates no trades have been executed yet on this market; low liquidity can mean larger price impact for individual trades and greater sensitivity to new information.
The announced veto and final map selection are critical: if the chosen map favors one team's playstyle or historical performance, the market can move quickly once the veto is known—watch the veto sequence closely for the biggest informative shift.
Track the confirmed starting lineups for Enterprise Esports and Team Liquid Academy, recent performance on the selected map, any public statements about readiness or strategy, last-minute roster changes or illness reports, and live series trends such as economy patterns and utility efficiency.