| Outcome | Probability | Yes Bid | Yes Ask | 24h Change | Volume | |
|---|---|---|---|---|---|---|
| Cason Wallace | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Dyson Daniels | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Mikal Bridges | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Luka Doncic | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| OG Anunoby | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Marcus Smart | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Tre Jones | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Ajay Mitchell | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Jimmy Butler III | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Jusuf Nurkic | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Ausar Thompson | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Derrick White | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Alex Caruso | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Trey Murphy III | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Jeremiah Fears | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Stephon Castle | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Ronald Holland II | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Jalen Johnson | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Tyrese Maxey | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Jrue Holiday | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Kawhi Leonard | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Kevin Porter Jr. | 0% | 0¢ | 0¢ | — | $0 | Trade → |
This market asks which professional basketball player will finish the season as the league leader in steals per game; it matters because it aggregates market expectations about who will be the top defensive playmaker. Traders use it to express views on defensive activity, playing time, and durability.
Steals per game leaders have historically been perimeter defenders or primary ball-hawking guards whose roles and minutes enable frequent defensive opportunities. Outcomes depend on both individual skill and context—team defensive scheme, opponent tendencies, and how many games the player qualifies for under league rules. The market lists 22 outcomes (players), and the closing time is currently TBD, so trading and settlement will follow the marketplace’s announced schedule and the official league stats for the season.
Market prices reflect collective expectations about which player will top the steals-per-game stat at season end; price movements update as news (injuries, role changes, minutes, team defense) shifts those expectations. Use prices as a real-time signal of consensus, while consulting official rules for qualification and settlement.
Settlement is based on the official steals per game figure as recorded by the league or the market’s designated official stat provider for the completed season, subject to that provider’s qualification criteria.
Closes: TBD means the marketplace has not yet announced a firm trading cutoff; traders should monitor the market page for an official close time because positions must be entered or exited before that announced deadline.
Injuries reduce games played and opportunities to accumulate steals; they can both lower a player’s per‑game rate if minutes are limited and risk disqualification if the player falls below the league’s minimum qualifying games/minutes.
Ties are resolved according to the market’s settlement rules, which typically follow the official stat provider’s tiebreaking method or settle based on the provider’s published leader list—check the market’s rules on Kalshi for the exact procedure.
Yes—steals per game is a season-level statistic that aggregates all games regardless of team; trades do not reset a player’s season totals, though a change of team can materially affect minutes, role, and therefore steal rate.