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Sports OPEN

ESL Pro League 2026: 3DMAX vs. The Mongolz Total Maps

📊 $85 traded 🏦 Source: Kalshi
Total Volume
$85
Open Interest
85
Active Markets
1
Markets
1

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Last Price
Prev Close
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Prices in cents (1¢ = 1%). Trade on Kalshi.

All Outcomes (1)
Outcome Probability Yes Bid Yes Ask 24h Change Volume
Over 2.5 maps 49%
43¢ 49¢ $85 Trade →

About This Market

This market concerns the total number of maps played in the ESL Pro League 2026 match between 3DMAX and The Mongolz. It matters because total maps reflects match competitiveness and has different implications than betting on a winner.

ESL Pro League is one of the major global leagues in professional Counter‑Strike, and match format (group stage vs. playoffs) determines whether matches are best‑of‑three or best‑of‑five. 3DMAX and The Mongolz each bring distinct map pools and regional playstyles that historically influence how many maps a matchup will require.

Market prices on this market represent the collective view of traders about how many maps the match will go; they update as new pre‑match information arrives (vetoes, roster news, etc.). Use them as a real‑time signal, not a static prediction, and combine with independent match data before making decisions.

Key Factors

Frequently Asked Questions

When will the market for ESL Pro League 2026: 3DMAX vs. The Mongolz Total Maps close?

The event listing shows the market close as TBD; typical practice is for markets to close at official match start or when maps/vetoes are locked. Check the KALSHI market page and official ESL schedule for the exact closing time.

What exactly does the 'Total Maps' outcome measure in this specific match?

It measures the total number of maps played in the 3DMAX vs. The Mongolz match (for example, two maps if it ends 2‑0 in a BO3, or five maps if it goes the distance in a BO5), as determined by the tournament's official match format.

How do I know whether this match will be BO3 or BO5 for this market?

Match format depends on the ESL Pro League schedule and whether the fixture is in group stages, playoffs, or a final; consult the official ESL Pro League 2026 schedule or event rules posted by ESL to confirm which format applies to this specific match.

Which roster or player developments for 3DMAX or The Mongolz would most change expectations for total maps?

Material changes include replacement of a team’s primary AWPer or in‑game leader, last‑minute stand‑ins, or announced absences; such changes tend to reduce strategic coordination and can increase the chance of uneven results (fewer maps) or unpredictable outcomes (potentially more maps).

What pre‑match information should I monitor that directly affects this Total Maps market?

Key items are the official map veto sequence, any confirmed roster notes or medical/travel issues, recent head‑to‑head map histories between the teams, and public reports on practice or form during the event—each can materially shift expectations for match length.

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