| Outcome | Probability | Yes Bid | Yes Ask | 24h Change | Volume | |
|---|---|---|---|---|---|---|
| home | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| MASONIC | 0% | 0¢ | 0¢ | — | $0 | Trade → |
This market is a bet on the winner of Map 1 between the team listed as “home” and MASONIC in the ESL Challenger League Europe Cup #2 2026. Map-level markets matter because the first map sets momentum in a best-of series and can affect tournament advancement and seeding.
The ESL Challenger League is a regional ESL competition that feeds into higher-level events and provides ranking, prize, and qualification stakes for competing organisations. Teams in this league often feature recent roster moves, distinct map pools, and evolving strategies after game updates, all of which shape expectations heading into a given map. Map 1 is typically determined by veto strategy and reveals early tactical matchups between the two sides.
Market prices reflect the market’s collective view of which side will win this specific map and will update as lineups, vetoes, or other information emerges; interpret prices as a snapshot of sentiment and information rather than fixed truth.
The market settles on the official winner of Map 1 as recorded by ESL’s match officials and the tournament’s official scoreboard; the team listed as winning that map on the official record is the settled outcome.
Closing time is listed as TBD for this market; settlement occurs after ESL publishes the confirmed final result for Map 1. Markets typically close shortly before a map begins, and final settlement follows the tournament’s official result and any formal rulings.
Settlement uses the official starting lineup for Map 1 as recognized by ESL. Late substitutions can materially affect betting sentiment, but the market outcome will still be determined by the team that wins Map 1 under the official roster used for that map.
If ESL cancels or voids Map 1 or rules a forfeit, the market will be settled according to ESL’s official determination. In many cases a canceled map results in market voiding or refund, while an official forfeit resolves in favor of the team awarded the map by ESL.
Overtime outcomes count toward the official winner of Map 1 and therefore determine settlement. Technical pauses do not change settlement unless ESL’s officials later rule the map invalid or order a replay; any such official rulings are used for final resolution.