| Outcome | Probability | Yes Bid | Yes Ask | 24h Change | Volume | |
|---|---|---|---|---|---|---|
| CSDIILIT | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Bushido Wildcats | 0% | 0¢ | 0¢ | — | $0 | Trade → |
This market asks which team will win Map 2 of the ESL Challenger League Europe Cup #2 2026 match between Bushido Wildcats and CSDIILIT. Map-level markets matter because map results determine match progression, roster evaluation, and in-match momentum.
The ESL Challenger League Europe Cup is a competitive regional tournament in the 2026 ESL Challenger circuit; teams compete in multi-map matches, with Map 2 often serving as a momentum swing in best-of-three series. Bushido Wildcats and CSDIILIT arrive with their own map pools, coaching staffs, and recent match histories that shape expectations but can change rapidly with late roster moves or tactical adjustments.
Prediction market prices reflect the collective, real-time view of which team is expected to win Map 2 given available information (lineups, map vetoes, recent form). Prices move as new public information appears and should be interpreted as a snapshot of current market sentiment, not a static forecast.
The market is resolved according to the official result of the second map played in the match; the team recorded as the winner of Map 2 on the official ESL match scoreboard is the market winner.
If no second map is played, resolution follows the platform's stated rules and the tournament's official match report; check the event listing or platform resolution policy for how unplayed maps are handled.
Identify which maps were removed and which remain eligible for Map 2; teams’ map pools and their tendencies during vetoes indicate the likeliest Map 2 and, therefore, which team may have the matchup advantage on that map.
Late roster changes can materially affect Map 2 outcomes, especially for roles like in-game leader or AWPer; verify the official starting lineups and any replacement players announced before the match when assessing the market.
No — market settlement follows the official match result, and overtime is part of normal match resolution; the team that wins Map 2 after overtime is recorded as the map winner for the market.