| Outcome | Probability | Yes Bid | Yes Ask | 24h Change | Volume | |
|---|---|---|---|---|---|---|
| Witchcraft | 96% | 69¢ | 81¢ | — | $1 | Trade → |
| G2 NORD | 0% | 19¢ | 29¢ | — | $0 | Trade → |
This market asks which team will win the first map (Map 1) of the EMEA Masters 2026 match between Witchcraft and G2 NORD. Map-level markets matter because the first map sets momentum within a multi-map match and reflects immediate tactical advantages.
EMEA Masters is a regional competition for EMEA-region squads and academy/secondary teams, serving as a proving ground for emerging talent and regional strength. Matches are decided map-by-map, with Map 1 often reflecting draft preparation and early-game execution; organizations with deep coaching and scouting resources can turn preparation into an early advantage. Historical outcomes between these specific teams (if any) and recent season context can influence expectations for this first map.
Market pricing represents the crowd's assessment of which side will win the first map and will update as new information (drafts, rosters, live events) arrives. Treat prices as real-time signals that can move sharply on pre-match news or in-game events rather than fixed forecasts for the whole match.
The listed close time is currently TBD; on most platforms map markets close at or just before the first map's official start time. Check the platform clock and the match start announcement for the definitive closing moment.
This market settles on which team is declared the winner of the first map actually played between Witchcraft and G2 NORD. Settlement follows the event organizer/platform rules if a map is remade, forfeited, or not completed—consult KALSHI's official settlement policy for edge cases.
Announced substitutions or emergency roster changes typically move market prices quickly because they change player matchups and draft flexibility; traders should monitor official team communications and tournament rulings for confirmation.
A total volume of $1 indicates very low liquidity and few trades, meaning prices may be noisy and susceptible to large moves on small bets or new information. Low volume markets can be less reliable indicators and harder to exit without price impact.
Key events that commonly move live prices include decisive early leads (first blood, early tower trades), major objective swings (early dragon/baron steals), one-sided teamfights that snowball a lead, and visible drafts that reveal targeted strategies or denied comfort picks.