| Outcome | Probability | Yes Bid | Yes Ask | 24h Change | Volume | |
|---|---|---|---|---|---|---|
| Bennedict Mathurin: 2+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Matas Buzelis: 3+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Matas Buzelis: 1+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Kawhi Leonard: 3+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Matas Buzelis: 2+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Bennedict Mathurin: 1+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Kawhi Leonard: 1+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Kawhi Leonard: 2+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Bennedict Mathurin: 3+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
This market asks how many steals will be recorded in the Chicago at Los Angeles C game; it matters for traders who want to express views on game tempo, defensive aggressiveness, and specific player availability.
The market sits on a single-game stat (total steals) tied to a matchup between Chicago and Los Angeles C, where team defensive styles, recent form, and personnel decisions all matter. Steals totals are influenced by matchup-specific factors—guard-on-guard matchups, how often teams force turnovers, and planned rotations—so historical team averages are a starting point but not determinative.
Market prices summarize the crowd’s expectations for the game’s total steals and will move as new information arrives (lineups, injuries, in-game tempo). Use prices as a real-time signal of how the market updates given revealed news and game conditions.
Closing time is set by the exchange and typically occurs shortly before the official game start; because this event shows "Closes: TBD," monitor the market page for the posted close time or any updates from the platform.
A steal is recorded by the official scorer when a defensive player legally causes a turnover by taking the ball away from an opponent or intercepting a pass; plays like forced jumps, loose-ball recoveries credited as rebounds, or team turnovers without clear individual takeaways are handled according to the league’s official stat definitions.
Who starts and how many minutes each defender plays determines who’s on the floor to create steal opportunities; if top perimeter defenders sit or have reduced minutes, the expected steals profile can shift materially because bench rotations often produce different defensive intensity and matchup dynamics.
An injury to a player who generates many steals typically reduces expected team steal production if they miss time; conversely, it can increase steals for the opponent if the replacement creates more loose-ball situations—markets will usually move as injury news becomes official.
Markets with multiple outcomes often represent discrete ranges or exact totals (for example, segmented bands of total steals or single-number outcomes) depending on the platform’s design; check the market rules or outcome labels to see whether each selection corresponds to a specific total, a range, or another defined bracket.