| Outcome | Probability | Yes Bid | Yes Ask | 24h Change | Volume | |
|---|---|---|---|---|---|---|
| Over 2.5 maps | 0% | 0¢ | 0¢ | — | $0 | Trade → |
This market tracks the total number of maps played in the BLAST Open Rotterdam 2026 match between Vitality and The Mongolz, a metric that signals how closely contested the match is and affects payouts for outcome-specific contracts.
BLAST Open Rotterdam is part of the professional CS:GO/Counter‑Strike circuit where match formats (best‑of‑1, best‑of‑3, best‑of‑5) and the official map pool determine how many maps can be played. Vitality is a well‑established European organization and The Mongolz are a nationally prominent team from the Asian region; stylistic contrasts, recent roster moves, and map preferences between the two teams provide useful context for how many maps the matchup may produce.
Market prices reflect collective expectations about how many maps the match will last and update as public information changes; use them as a real‑time signal of market sentiment rather than a guarantee of an outcome.
It settles on the official number of maps played in the match as recorded by the tournament organizer and the market operator; that count includes any overtime maps that are part of the official match result and excludes exhibition or warmup maps.
Market closing time is determined by the platform and is typically just before the official match start; because the event listing shows 'Closes: TBD', check the market page or platform announcements for the precise cutoff before the match begins.
The match format (e.g., best‑of‑1, best‑of‑3, best‑of‑5) defines the minimum and maximum maps that can be played: a Bo1 can yield only one map, a Bo3 up to three maps, a Bo5 up to five, and overtime will add maps according to tournament rules; confirm the stage and format on the official BLAST schedule for this fixture.
Overtime maps that are part of the official match result count toward the total; technical interruptions do not change map counts unless the organizer amends the official result, and forfeits or match cancellations are settled according to BLAST and the market operator’s official rulings—consult the platform’s settlement rules for specifics.
Yes; a late stand‑in or roster adjustment can materially affect team coordination, map selection confidence, and strategic depth, all of which can increase or decrease the likelihood of the match extending to more maps—monitor official roster confirmations ahead of the match.