| Outcome | Probability | Yes Bid | Yes Ask | 24h Change | Volume | |
|---|---|---|---|---|---|---|
| Liquid | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| NIP | 0% | 0¢ | 0¢ | — | $0 | Trade → |
This market asks which team will win Map 2 between Team Liquid and NIP at BLAST Open Rotterdam 2026. Map-specific markets matter to traders who want exposure to a single map outcome rather than the overall match.
BLAST Open Rotterdam is a high-profile stop on the international CS2 circuit, where event format, map pool, and LAN conditions shape outcomes. Team Liquid (North American org) and NIP (European org) both have long histories in top-tier events; their matchups are often decided by map preparation, specialist player roles, and adaptation to the current meta.
Market odds reflect collective expectations about who will win Map 2 and will move with new information such as vetoes, lineups, or late news. Treat the price as a dynamic signal about market sentiment for this specific map, not a fixed prediction of the overall match.
The official close time is listed on the market page and is currently TBD; platforms typically close markets at or shortly before the match start or when the map veto is finalized. If the match is delayed or canceled, follow the market platform’s published settlement and pause rules.
Map 2 refers to the second scheduled map in the official match format (BLAST events commonly use best-of-3). The market settles on the actual outcome of that second map as played, including overtime; if the map is not played due to cancellation or forfeit, settlement follows the exchange’s rules.
Past results are useful for identifying tendencies and map-specific strategies, but they should be balanced against recent practice, patch/meta shifts, and any roster changes—teams often adapt, so older results lose predictive power over time.
Confirmations of substitutions, illness, visa or travel problems, or any announced role change (in-game leader, AWPer, primary utility player) are the most impactful, since they change team chemistry and map-specific executions.
Overtime is part of the map result; the side that wins after overtime is the Map 2 winner for settlement purposes. If the map is abandoned or not completed, resolution follows the platform’s stated rules for match disruptions.