| Outcome | Probability | Yes Bid | Yes Ask | 24h Change | Volume | |
|---|---|---|---|---|---|---|
| CJ McCollum: 1+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| CJ McCollum: 4+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Tobias Harris: 5+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Duncan Robinson: 4+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| CJ McCollum: 5+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Duncan Robinson: 5+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Duncan Robinson: 2+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Duncan Robinson: 1+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Duncan Robinson: 3+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Tobias Harris: 1+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| CJ McCollum: 2+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Nickeil Alexander-Walker: 5+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Tobias Harris: 2+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| CJ McCollum: 3+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Nickeil Alexander-Walker: 3+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Nickeil Alexander-Walker: 2+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Tobias Harris: 3+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Nickeil Alexander-Walker: 4+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Tobias Harris: 4+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
| Nickeil Alexander-Walker: 6+ | 0% | 0¢ | 0¢ | — | $0 | Trade → |
This market lets traders take positions on three-point outcomes for the Atlanta at Detroit game; it matters because three-point volume is a major driver of scoring and game flow in modern NBA contests.
Atlanta and Detroit each have distinct offensive profiles that shape three-point attempts: one team may rely more on perimeter shooting and ball movement while the other may favor interior play or transition scoring. Historical matchups, recent team form, and roster availability (injuries, load management) provide context for expected three-point activity heading into the game.
Market prices reflect the aggregated expectations of traders about how many three-pointers will be made in the game or by specific players; interpret prices as the market's consensus signal, and monitor changes as lineups, injuries, and in-game developments emerge.
Primary perimeter shooters and the team's ball-handling playmakers have the largest impact: starters who take the bulk of three-point shots and reliable bench shooters typically move outcomes when they play significant minutes or are absent.
Markets with many outcomes usually break total three-pointers into discrete ranges or list specific player three-point thresholds and combinations; consult the event page for the exact mapping of each numbered outcome to its result set.
Settlement depends on the platform's rules: commonly, if the game is postponed before tip-off the market is voided or suspended until a rescheduled start; if play begins and the game is completed later the result may still settle—check the KALSHI event rules for final authority.
Late injuries can materially change expected three-point totals by removing high-volume shooters or altering rotations; markets typically respond quickly, so monitor official team injury reports, pregame announcements, and in-game confirmations before placing or adjusting positions.
The close time is listed as TBD on the event—trading typically locks at a platform-specified time tied to game start or tip-off, so follow the event page and platform notifications for the official lock time and any last-minute updates.